How to make a video game, with Auroch Digital
Leisure:Video Games
We are agonisingly close to the release of Dark Future: Blood Red States and so what better time to talk about the actual game?
We welcome Tomas Rawlings (Design Director) and Peter Willington (Producer) to the episode to talk about the development of the game from its humble origins to what it is today.
A must listen for all aspiring Game Devs
Show notes
📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know!
💬 Want to talk to us about the podcast OR the game? Join our Discord
💥 Wishlist Dark Future: Blood Red States
🙋 Any feedback? Drop us a line!
Megaquarium on console | S4 E2
Games that haven't been made | S4 E1
An interview with... James Swallow | S3 E5
Dark Future: Blood Red States in now live | S3 E4
The Dark Future... in cardboard! | S3 E2
The Road to Hell: A History of Car Combat | S3 E1
The Clip Show Show | S2 E5
Deep Dive: Chainsaw Warrior | S2 E4
Global Games Jam Bristol 2019 Part 2 | S2 E3
Mars Horizon: Blast Off! Special | S2 E2
Global Games Jam Bristol 2019 Part 1 | S2 E1
A potted history of turn-based tactical strategy part 2 | S1 E5
A potted history of turn-based tactical strategy part 1 | S1 E4
What is it like working for an independent developer? | S1 E3
What is the difference between a good game and a good product? | S1 E2
Setting up a company and a history lesson | S1 E1
The Momentum of Cthulhu | S0 E6
The Function Call of Cthulhu | S0 E5
The Birth of Cthulhu | S0 E4
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