There are two types of changes players and GMs can make to rules, spells, effects, weapons, and other aspects of tabletop RPGs: flavor or fluff changes and mechanical or crunchy changes. In this episode I talk about the difference, why one should be allowed almost always and why the other type of changes should be approached with caution.
#dnd #pf2e #DMTips #FlavorIsFree
Resources:
3D Crafts & Curios etsy store - https://etsy.com/shop/3DCraftsAndCurios
Flavor is Free - https://tabletopbuilds.com/flavor-is-free/
Know Direction Podcast Article - Energy Type Rundown by Dustin Knight: https://knowdirectionpodcast.com/2021/05/foxs-cunning-energy-type-rundown/
Ep 182 - Campaigns Bigger Than the PCs
Ep 181 - Monster Series - Ambush Predators
Ep 180 - Let Villains Be Villains
Ep 179 - Better Roleplaying by Letting Adventures Breathe
Ep 178 - The Players Spoiled My Plans and the Paizo Remaster
Ep 177 - Back to Basics -Make Scenes not Stories
Ep 176 - Making Monsters Scarier
Ep 175 - Wizards of the Coast, Pinkertons, and That One DM Question
Ep 174 - Quest Design - 36 Dramatic Situations
Ep 173 - Monster Series - Oozes
Ep 172 - PvP and David Carter of Crucible of Fate
Ep 171 - Good NPCs - Quest Givers
Ep 170 - Narrative Combat, Armor Class and Hit Points
Ep 169 - Honor Among Thieves Review and Use of RPG Social Skills
Ep 168 - Monster Series - Hags
Ep 167 - Immersive Roleplaying
Ep 166 - Dealing with Ill Prepared Parties
Ep 165 - Let Players Savor Their Victories
Ep 164 - Lore Series - Death of Gods and Aroden
Ep 163 - Fire - Realism vs Fun
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