There are two types of changes players and GMs can make to rules, spells, effects, weapons, and other aspects of tabletop RPGs: flavor or fluff changes and mechanical or crunchy changes. In this episode I talk about the difference, why one should be allowed almost always and why the other type of changes should be approached with caution.
#dnd #pf2e #DMTips #FlavorIsFree
Resources:
3D Crafts & Curios etsy store - https://etsy.com/shop/3DCraftsAndCurios
Flavor is Free - https://tabletopbuilds.com/flavor-is-free/
Know Direction Podcast Article - Energy Type Rundown by Dustin Knight: https://knowdirectionpodcast.com/2021/05/foxs-cunning-energy-type-rundown/
Ep 143 - Inspiration from Other Systems
Ep 142 - Don’t Nerf Your PCs Part 2
Ep 141 - Don’t Nerf Your PCs Part 1
Ep 140 - Spelljammer
Ep 139 - Betrayal
Ep 138 - Making Trustworthy NPCs
Ep 137 -Lore Series - Starfinder Gap & Empty History
Ep 136 - Plane Series-Multiverse Concept and Material Plane
Ep 135 - The Rule of Three
Ep 134 - Using Source Material for Your RPG
Ep 133 - Using Lies to Make Campaigns Better
Ep 132 - Democracies in RPGs
Ep 131 - Lore Series - Orcgate Wars
Ep 130 - Is Realism Overrated
Ep 129 - Pathfinder Nexus
Ep 128 - DMing at Conventions
Ep 127 - Keeping 1st Level PCs Alive
Ep 126 - When to Leave Your RPG Group
Ep 125 - Monster Series - Vampires
Ep 124 - Philosophy of RPG Dice Rolling
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