The investigation cuts closer to the heart of the Twin Cities, where silence hides more than it reveals. Each encounter with mortals and Kindred alike pulls the coterie deeper into a web of secrets and temptations, where hunger gnaws at reason and trust teeters on the edge. Beneath the veil, something stirs—demanding to be fed.
About the Chronicle
Twin Cities by Night is a Vampire: The Masquerade game set in the World of Darkness, using White Wolf’s storytelling system. The campaign takes place in Minneapolis and St. Paul in 2009, exploring themes of personal horror, secrecy, and the fragile balance of power among the Kindred.
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