On this episode of Good Job New Mexico, Stacy and John sit down with Game Animator and Designer Quinn Steagall to explore the distinct worlds of AAA and indie game development.
Quinn reflects on their career in high-budget movie environments, AAA game studios and finally their move into the indie gaming scene. They emphasize how the entire team's collective vision shapes projects in both arenas—shedding light on differences in creative direction, production scope, collaboration, and storytelling across AAA studios and indie teams.
For details on Dark Machine Games game visit: https://store.steampowered.com/app/3195790/White_Knuckle/
For program funding visit https://www.dws.state.nm.us/funding
AAA game development, indie game development, Quinn Steagll, game animator interview, game designer podcast, indie vs AAA game dev, game industry careers, creative direction in games, game production pipeline, storytelling in video games