The Children‘s Media Conference
TV & Film
Exploring the fragmentation of the video games industry and its impact on young consumers and their families. The video game market is undergoing a period of renewal and reinvention driven by increasing fragmentation of hardware platforms and a proliferation of services and payment models targeted at youth families and audiences. In addition what it means ‘to game’ has become increasingly nebulous. Added to this milieu is the increased sophistication of young gamers and their expectations which have more than kept pace with the wide range of video game content available on offer. This session explores how content providers can best address young gamers and their families – catering for the former whilst assuaging the latter. Presented by Daniel Eddy and Sunam Ikhlaq, Trinity McQueen
CMC 2015 - Changemaker - Beth Reekles
CMC 2015 Changemaker - Alex Heron
CMC 2015 - Opening Keynote - Michael Stevens
CMC 2014 - Focus on Asia
CMC 2014 - BAFTA Creative Masterclass: The Dumping Ground
CMC 2014 - Charter Renewal: The Great British Sell-off?
CMC 2014 - Transmedia: Where Do I Start?
CMC 2014 - Put Your Money Where Your Mouth Is
CMC 2014 - Closing Keynote: Mind Candy‘s Big New Idea
CMC 2014 - Creative Keynote: Malorie Blackman
CMC 2014 - Opening Keynote: Dylan Collins
CMC 2014 - Commissioner Conversation: Nickelodeon, Cartoon Network, & Disney
CMC 2014 - Commissioner Conversation: BBC
CMC 2014 - Opening session: Coming Together or Falling Apart?
CMC 2014 - Second Screen: Changing the Way We Watch TV
CMC 2014 - Out of the Mouths of Babes: Free Expression, Children and 21st Century Media
CMC 2014 - Weird Science
CMC 2014 - Pact: Give Kids a Break
CMC 2014 - Telling Tales: from Paper to Pixel
CMC 2014 - Digital Consumer to Digital Creator
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