Join Frank for Think on your Feet XLI, the start of a new campaign, with a new investigator, the newness shiny and, well, new.
In Think on your Feet episodes, a live play series, I endeavour not to edit much at all. Sometimes I cut some shuffling sounds or abbreviate some of my longer pauses (a chap's got to think!), but otherwise, it's uncut, unaltered and meant to feel like you're with me at the table. There may be mistakes and misplays, but hopefully some successes too.
Timestamps:
0.00 intro and story
4.45 act and agenda
8.35 opening hand
9.25 gameplay begins
53.40: 2 turns forgetting The Thing That Follows - I guessed 'at least one, maybe two' and move it two, which was right, and then I move it three, 'to be on the safe side', which was wrong!
Here's my deck: CLICK ME
Amazing logo courtesy of this guy
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Episode 216: Think on your Feet XXIX
Episode 215: Splish Splosh It's Azathoth
Episode 214: Curse
Episode 213: Bless
Episode 212: Esoteric Devices IV
Episode 211: Recall the Future
Episode 210: Frank's First Look at Into the Maelstrom
Episode 209: Frank's First Look at The Lair of Dagon
Episode 208: Stella Clark
Episode 207: Silas Marsh
Episode 206: Esoteric Devices III
Episode 205: Frank's First Look at A Light in the Fog
Episode 204: ToyF Epilogue
Episode 203: Think on your Feet XXVIII
Episode 202: Keep Moving
Episode 201: Frank's First Look at Horror in High Gear
Episode 200: Year Four
Episode 199: Innsmouth Story
Episode 198: ToyF extras III
Episode 197: Frank's First Look at Devil Reef
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