After some quick Tournament Structure errata, we finally get to sink our teeth into the Underworld expansion talking about the Corvid Conspiracy. We’re on record saying the Lizard Cult is a bad faction, but we didn’t realize how bad it can get. The Corvids can certainly shine, but what we’ve seen from the tournament is a faction that is easy to stop and just enough self-balancing that it can be hard to find your footing. But let’s learn them so you can make your own judgement!
4:20 - Ep 178 Errata (Tournament Structure and Signups)
14:00 - Learning the Corvid Conspiracy
20:13 - Abilities
25:16 - Setup
26:39 - Plot Tokens
34:31 - Birdsong
41:18 - Daylight
47:12 - Evening
52:19 - Opening Ideas
1:01:01 - Crafty Corner: Base Deck
1:11:34 - Crafty Corner: Exiles and Partisans
1:23:31 - Pitfalls
1:30:45 - Where do we find our victory?
Music by Brian Kupillas. Find more at wanderinglake.bandcamp.com
To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/
291: Fog of War w/ Brassbird (feat. The Stars Beyond with Absol)
290: Spirit Guides - Vital Strength of the Earth and Thunderspeaker
289: Super Argent Flight Guide
288: Ranking Factions Goodest to Evilest
287: Super Naaz-Rokha Alliance Guide
286: First Edition First Look
285: What is the Midgame?
284: Super Mahact Gene-Sorcerers Guide
283: Learn to Learn: Spirit Island
282: Our Friend Dane
281: A Guide to Setup
280: 2023 Premiere
279: Holiday Spectacular 2022
278: The 300% Definitive Faction Ranking Tattoo Death Sentence
277: Sidereal Confluence
276: Codex 4 Wishlist
275: Tournament 5 Signups and Spirit Island
274: 2022 Homebrew Overview
273: Guide to Technology
272: The Veiled Masters Review (w/ Absol197)
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