Hello everyone, and welcome to the bumper podcast we have for you for May!
In addition to talking through all the big games coming out this month (it's dominated by one game in particular... can you guess what game?), we also chat through two big topics:
Firstly, with Final Fantasy XVI just on the horizon (and the Pixel Remasters just out on console), we ask ourselves what were our favourite moments of the series, from its early days right through to the most modern releases.
Then, in light of the horrible releases of Redfall and Forspoken this year, we also ask: while AAA-grade remakes are doing just fine (consider Resident Evil 4), why are the big publishers struggling so much to have original ideas?
Enjoy the banter, and we'll be back next month!
May 2024 Podcast: Weird, quirky games, Suikoden and literature, and the games of May
April 2024 Podcast: Dragon's Dogma 2 is open worlds done well & how to onboard us with new games
March 2024 Podcast: Final Fantasy VII Rebirth, and games that come out of nowhere
February 2024 Podcast: Accessibility, Lunar New Year, and more!
December 2023 Podcast: The most memorable games of 2023, and Xenogears and difficult classics
November 2023 Podcast: The Nintendo Switch 2, and great games we’ve somehow never played
October 2023 Podcast: What Jim Ryan did to Sony, and why Baldur’s Gate 3 is so special
September 2023 Podcast: Games that ”get worse” over time... and games we’d never play on the train
August 2023 Podcast: We rank all the JRPGs. ALL of them.
July 2023 Podcast: Final Fantasy XVI deep dive, and do old games ”age”?
June 2023 Podcast: What makes a good sequel? And how can narrative be more accessible?
April 2023 Podcast: AI is ruining games, and good writing might just save them
March 2023 Podcast: The Game Boy/GBA games we want on Switch. Also, Soulslikes and Wo Long!
February 2023 Podcast: Our favourite snacks for gaming, and game music we’d go to a symphony for
January 2023 Podcast: Everything we loved playing last year, and a chat with Lached Up Games!
December 2022 Podcast: The challenges of open worlds, and named character vs. self inserts!
November 2022 Podcast: What’s the best approach for sequels & what forgotten games we want back!
October 2022 Podcast: People need to better understand how games are made, also rhythm games!
September 2022 Podcast: Handhelds to dominate gaming & the issues we have with endless updates
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