Mortified! Episode 49: Thomas Was Alone (and mechanical storytelling)
Mortified! The Friendship Quest

Mortified! Episode 49: Thomas Was Alone (and mechanical storytelling)

E 2021-04-26
This week, Aaron and Leyla talk about the 2010 puzzle platformer "Thomas Was Alone," and then have a general conversation about the ways elements of game design affect play. We discuss mechanics influencing story, why combat shouldn't be your only verb, and sexy cylinders. The Deemphasis of the Character What Kind Of Game Did Cyberpunk 2077 Turn Out To Be, Anyway? Follow us @MortifiedPod on twitter. Sign Up for our monthly Newsletter! Our theme song is "Obsolete" by Keshco, from the album "Filmmaker's Reference ...
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