With all of the recent episodes about Exploration and Relics, we were clearly building up to SOMETHING. And that something is finally here. The Naaz-Rokha Alliance are white hot right now, so we’re already overdue for introducing them. Spoiler: they’re a really good faction and you probably didn’t even need us to tell you how to do well with them.
Patience’s Tech Path Guide
4:02 - Root: Underground Duchy Errata
14:30 - Naaz-Rokha Alliance Overview
55:25 - Strategy Cards
1:16:59 - Exploration
1:26:09 - Technology
1:48:05 - Trade/Meta
1:58:46 - Victory Points and Conclusions
Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com
To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/
202: Why You Should Play Oath
201: Learn to Learn PoK
200: Weird Bearholders Meeting
199: Live Email from Dane
198: Are the New Factions TOO Good?
197: Prophecy of Kings Introduction Finale
196 - Vuil'raith Cabal Introduction
195: Inside Your Best Friend
194: Speaker Order
193: Empyrean Introduction
192: Improvised Homebrew Faction
191: Learning the Vagabond - Expansions
190: Argent Flight Introduction
189: Mahact Gene-Sorcerers Introduction
188: Victory Points and Objectives Part 2
187: Is Arborec Still the Worst?
186: Victory Points and Objectives part 1
184: Root - Learning the Underground Duchy
183: Relics and Legendary Planets
Join Podbean Ads Marketplace and connect with engaged listeners.
Advertise Today
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
The Big Fib