UIST 2024 Best Paper: What's the Game, then? Opportunities and Challenges for Runtime Behavior Generation
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UIST 2024 Best Paper: What’s the Game, then? Opportunities and Challenges for Runtime Behavior Generation

2024-10-28
Nicholas Jennings, Han Wang, Isabel Li, James Smith, and Bjoern Hartmann. 2024. What's the Game, then? Opportunities and Challenges for Runtime Behavior Generation. In Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology (UIST '24). Association for Computing Machinery, New York, NY, USA, Article 106, 1–13. https://doi.org/10.1145/3654777.3676358   Procedural content generation (PCG), the process of algorithmically creating game components instead of...
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