Strategy: Keep your board full with healthy minions that you can use to kill the enemy army, while healing your troops to make sure you win the long war. Later on, manipulate your creature’s larger health pools into big damage, courtesy of a few spell tricks.
If you enjoy this deck, you’re going to want to beef it up as you start to unlock new cards by earning or buying new packs, or winning in Arena. Here are 5 cards that you should try to get first, and what to replace with them.
Note: Once you have Inner Fire and Lightspawn, you should also swap Divine Spirit (a free card) for Novice Engineer.
Strategy: Stave off rush tactics with removal and cheap minions while you slowly gain board and card advantage. Then push for a win in the late-game.
Song by Justin!
Building Decks with Dekkster - Episode 180
Making the Meta Mine - Episode 179
4 Decks For the Post-Nerf Meta - Episode 178
Saviors of Uldum Review, Part 2 - Episode 177
Saviors of Uldum Review, Part 1 - Episode 176
As the Shadows Fall - Episode 175
State of the Hearthstone Union - Episode 174
3 Surprising Decks to Shake Up Hearthstone - Episode 173
Meet Your Saviors! - Episode 172
New Players, New Cards, New Lease - Episode 171
Bouncing Back - Episode 170
Snips of Tips - Episode 169
Prep + Combo - Episode 168
FOR THE... What Was It Again? - Episode 167
Getting Away with Ladder Murder - Episode 166
New Decks, Crazy Techs, and HOLY HECK! - Episode 165
Qualifying and Ladder Defining - Episode 164
Rise of Shadows Review, Part 2 - Episode 163
Rise of Shadows Review, Part 1 - Episode 162
Rise of Shadows Interview with Peter Whalen & Liv Breeden - Episode 161
Code and preview