In this new episode come join the conversation that includes a fascinating blend of collaborative techniques and creative processes utilized in the development of games and fiction, highlighting the use of tools like Lean Coffee, Trello, Asana, and Notion to facilitate world building, mobbing, and game design. Chris Lucian, along with emergency co-host Luis Martinez, discusses with guests Emily Earhart and William Munn their unique approach to creating immersive game experiences and the seamless integration of agile/mob methodologies into creative endeavors.
Emily and William share insights into their tarot card RPG project, illustrating how collaborative analog design processes can yield innovative and engaging content. They emphasize the use of Lean Coffee to generate ideas and build consensus among team members, creating worlds that are diverse, unique, and compelling. The conversation also delves into the importance of making work visible, the joy of seeing progress through completed tasks, and the psychological benefits of organizing and visualizing work, whether in a professional setting or personal projects.
The discussion further explores how these collaborative and organizational strategies not only enhance productivity and creativity but also foster a supportive and inclusive environment for team members to contribute and refine ideas. The guests also touch upon the challenges and rewards of working collaboratively, the process of resolving conflicts, and the adaptability of these methodologies across different contexts, from game design to personal organization and beyond.
Emily and William's experiences underscore the fluidity between work and play, demonstrating that the principles of lean management and agile methodologies can be effectively applied to creative processes, enhancing both efficiency and enjoyment. Tune in to be inspired by their models of collaboration, communication, and organization and how it can transform the way we approach creative endeavors, making them more engaging, inclusive, and effective.
Video and Show Notes: https://youtu.be/94DeuBfwxDk
Ensemble Teaching, Exploratory Testing, and Product Development with Maaret Pyhäjärvi
Mob Programming to Learn Rust with Shahar Dawn Or
Learning Organizations and The Fifth Discipline
Learning through the Ensemble with Clare Sudbery
Cheating on Agile with Anders Haugeto
Leadership and Lean Internet of Things with Mary and Tom Poppendieck
Mobbing at Tesla with Joe Justice
Retrospectives from the Back of the Room with Allan Kelly and Nicolas Umiastowski
Cross Company Continuous Improvement with Jonathan Turner and Mike Clement
The Mundane Mob & The Exquisite Ensemble: A Tale of Two Teams with Scott Bellware
Responsible Engineers and Outcomes with Mary and Tom Poppendieck
Digital by Design Mob Programming with Swati Swoboda and Sheldon Nunes
Favor Fast Feedback with Luis Martinez
A Mob Programming Journey from a Product Manager’s Perspective with Scott Fulton
Does Mob Programming Replace Scrum? with Todd Miller and Ryan Ripley
Mobile Game Dev: Mobbing, TDD, DevOps, and Agile with Roni Jokinen
Mob Not Programming with Scott Showalter
Community and Amplifying the Unheard Voice with Joel Norman
Inclusive Mob Programming on Cucumber’s Open Source with Matt Wynne
Career Launching Bootcamps via Mob Programming with Oscar Strömsäter, Marcus Hammarberg, and Ossian Nörthen
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