In this new episode come join the conversation that includes a fascinating blend of collaborative techniques and creative processes utilized in the development of games and fiction, highlighting the use of tools like Lean Coffee, Trello, Asana, and Notion to facilitate world building, mobbing, and game design. Chris Lucian, along with emergency co-host Luis Martinez, discusses with guests Emily Earhart and William Munn their unique approach to creating immersive game experiences and the seamless integration of agile/mob methodologies into creative endeavors.
Emily and William share insights into their tarot card RPG project, illustrating how collaborative analog design processes can yield innovative and engaging content. They emphasize the use of Lean Coffee to generate ideas and build consensus among team members, creating worlds that are diverse, unique, and compelling. The conversation also delves into the importance of making work visible, the joy of seeing progress through completed tasks, and the psychological benefits of organizing and visualizing work, whether in a professional setting or personal projects.
The discussion further explores how these collaborative and organizational strategies not only enhance productivity and creativity but also foster a supportive and inclusive environment for team members to contribute and refine ideas. The guests also touch upon the challenges and rewards of working collaboratively, the process of resolving conflicts, and the adaptability of these methodologies across different contexts, from game design to personal organization and beyond.
Emily and William's experiences underscore the fluidity between work and play, demonstrating that the principles of lean management and agile methodologies can be effectively applied to creative processes, enhancing both efficiency and enjoyment. Tune in to be inspired by their models of collaboration, communication, and organization and how it can transform the way we approach creative endeavors, making them more engaging, inclusive, and effective.
Video and Show Notes: https://youtu.be/94DeuBfwxDk
AI Enabled Mobs for Learning with Carolyn Rosé
The Samman Technical Coaching Method with Emily Bache
Mob Programming Interviews
Mobbing with UX Designers with Gary Saunders
Finding Mutual Understanding with Jenny Carlston
Are Async Code Reviews Killing Your Company’s Throughput? with Dragan Stepanovic
Modern Management with Johanna Rothman
Seeing Sociotechnical Systems with Michael Feathers
The Zen of Remote Mob Programming with Elena Rosheva and David Legge
Collaborative CompSci Coding for K-12 with Jeanine Rioux and David Coopersmith
Better Thinking and Change Initiatives with Linda Rising
Fail Fast, Correct Fast: Communication Flow with Mark Holmes
Onboarding Jr. Devs via Mob Programming with Ben Holmes
Ship of Theseus Analogy for Teams
Forming Cohesive Teams with Jacques Blom, David Chaplin, and Dean Gracey
Put PEPPER on your Agile Before You Eat It with Kyle Griffin
The Software Estimation Paradox
Codehort and Coaching with Michael Migliacio
Mobbing in Scrum: How could this Possibly be Efficient? with Dan Puckett
Safe Peer Driven Goal Setting with 360 Retro
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