Episode two has two guests! Andrew Trabbold (Carbine, Red 5, Raven Software) and Max Gon (Riot Games, Carbine) talk about their roles as artists in the game industry. We talk about harsh critiques, creating textures for 3d art, what art DIDN'T make it into games, and how artists just starting out can make it into the industry.Check out Andrew's work at https://www.patreon.com/user?u=310194 and http://andrewtrabbold.blogspot.com/ Check out Max Gon at http...
Episode two has two guests! Andrew Trabbold (Carbine, Red 5, Raven Software) and Max Gon (Riot Games, Carbine) talk about their roles as artists in the game industry. We talk about harsh critiques, creating textures for 3d art, what art DIDN'T make it into games, and how artists just starting out can make it into the industry.
Check out Andrew's work at https://www.patreon.com/user?u=310194 and http://andrewtrabbold.blogspot.com/
Check out Max Gon at http://beezul.blogspot.com/ and http://www.artofgon.com/
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