DF Direct Weekly #232: Dying Light: The Beast, Intel/Nvidia Partnership, Borderlands 4 Controversy
In the latest exciting episode of DF Direct Weekly, Alex and Oliver share impressions on the PC and PS5 versions of Dying Light: The Beast in the wake of review code problems stopping us from delivering a full review. Meanwhile, the shocking news of an Intel/Nvidia partnership demands attention from the team, before Rich shares his experiences of testing the leaked FSR4 INT8 version on RDNA 3 hardware. There's eyebrow-raising disbelief around the Gearbox CEO's reactions to Borderlands 4 performance critiques, while pricing for the Strix Halo-equipped GPD Win 5 confirms that the most powerful handheld ever made will arrive with an elevated price-point to match. 0:00:00 Introduction 0:01:02 News 1: Dying Light: The Beast shows great PC, PS5 performance 0:20:28 News 2: Intel, Nvidia form chip partnership 0:32:58 News 3: Version of FSR 4 runs across wide range of GPUs 0:51:27 News 4: Combative Gearbox boss addresses Borderlands critics 1:10:17 News 5: GPD Win 5 arrives with hefty price tag 1:22:37 Supporter Q1: Can you explain Virtual Shadow Maps? 1:28:16 Supporter Q2: Shouldn’t you praise PSSR more for looking sharp in motion? 1:34:20 Supporter Q3: Do next-gen consoles need 50GB of RAM for AI? 1:40:15 Supporter Q4: Why do you think AMD Redstone is built to run without discrete AI hardware? 1:44:08 Supporter Q5: Could Intel and Nvidia produce their own console? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #231: Borderlands 4 Perf Issues, Nintendo Direct, PS6 BD Drive, GeForce Now 5080!
In this week's gigantic DF Direct, Alex shares first impressions of Borderlands 4 PC performance, Oliver pops up for a guest appearance as the team summarise Nintendo's latest Direct, Rich enthuses about GeForce Now's new 5080 tier, while cloud coverage continues with a hands-on look at Microsoft xCloud's new 1440p streaming. Meanwhile, there's a cautious welcome for reports that PS6 will features a detachable, optional Blu-ray drive. 0:00:00 Introduction 0:01:09 News 1: Borderlands 4 suffers PC performance issues 0:25:11 News 2: Nintendo Direct: Mario Galaxy, Mario Wonder, Mario Tennis Fever, Yoshi and the Mysterious Book 0:33:11 Resident Evil Requiem 0:41:03 Metroid Prime 4: Beyond, Fire Emblem: Fortune’s Weave, Persona 3 Reload 0:52:20 Dragon Quest 7 Reimagined, NSO Virtual Boy 1:05:43 News 3: GeForce Now RTX 5080 tested! 1:19:33 News 4: PS6 reportedly features detachable disc drive 1:30:18 News 5: 1440p streaming added to XCloud 1:40:28 Supporter Q1: Which two games would you combine to create gaming perfection? 1:46:33 Supporter Q2: Does Star Wars Outlaws on Switch 2 prove the RT haters wrong? 1:55:36 Supporter Q3: Is the future looking bright for demanding RT titles on Switch 2? 2:01:36 Supporter Q4: How should Sony handle game licenses on their portable PlayStation? 2:07:47 Supporter Q5: Is it too little, too late for Intel’s GPU efforts? 2:13:31 Supporter Q6: Will Alex review Jedi: Survivor on Switch 2? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #230: Switch 2 Ray Tracing - Finally! Hollow Knight: Silksong, 007 First Light!
In the latest DF Direct, we finally get some idea of Switch 2's ray tracing capabilities via Star Wars Outlaws - and the team likes what they see. Meanwhile, details emerge of just how much slower Switch 2 carts are compared to internal storage and MicroSD Express - and it's a touch concerning. A reported storage downgrade for PlayStation 5 isn't exactly great news, and neither is the final death of Perfect Dark - but 007 First Night and Hollow Knight: Silksong have much to commend them. 0:00:00 Introduction 0:01:06 News 1: Star Wars Outlaws impresses on Switch 2! 0:23:58 News 2: Switch 2 carts are too slow for Star Wars Outlaws 0:34:43 News 3: Report: PS5 Digital to get storage downgrade 0:44:19 News 4: 007 First Light gameplay debuts 1:00:10 News 5: Take-Two fails to buy Perfect Dark 1:06:58 News 6: Hollow Knight: Silksong packs good PC tech 1:13:02 Supporter Q1: Has YouTube changed its video algorithms? 1:23:51 Supporter Q2: What’s up with HDR support in recent games? 1:30:16 Supporter Q3: Is software quality the real bottleneck for good performance? 1:38:52 Supporter Q4: Could Prey 2 get a Nightdive revival? 1:45:06 Supporter Q5: Why does Battlefield 6 scale oddly with higher core count CPUs? 1:50:41 Supporter Q6: Could DF hold an anniversary special to commemorate independence? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #229: Xbox Ally X Hands-On, Sweeney Defends UE5, id Software Doom TDA Deep Dive!
In the latest DF Direct, Rich and Alex share their hands-on experiences of the Xbox/Asus ROG Ally X and non-X, while the team react to Epic's Tim Sweeney seemingly laying the blame on developers for sub-optimal Unreal Engine 5 games. Alex discusses a couple of his favourite SIGGRAPH graphics presentations. Finally, John's massively enthused by Shader Glass and is here to tell you why. 0:00:00 Introduction 0:00:55 News 1: Hands-on with the ROG Xbox Ally + Ally X 0:36:26 News 2 Tim Sweeney: devs to blame for poor UE5 performance 0:49:17 News 3: Alex’s SIGGRAPH selections 1:10:30 News 4: ShaderGlass enables CRT-inspired retro shaders 1:21:47 Supporter Q1: How much of #StutterStruggle is Microsoft’s fault? 1:26:37 Supporter Q2: With AMD purportedly targeting high-end GPUs next gen, will enthusiast GPUs become more competitive? 1:34:02 Supporter Q3: Should Arkham Knight be remastered for current-gen hardware? 1:39:37 Supporter Q4: Is frame-rate testing on fixed refresh displays still relevant? 1:45:32 Supporter Q5: What new video ideas should we introduce? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #228: Elden Ring/FF7R Switch 2! #StutterStruggle Fixed? Valve Console Specs!
With Rich unable to escape infection at #gamescom2025, it's down to John and Alex to share their impressions from the show, with Oliver completing the panel. The team share their thoughts on the Switch 2 ports of Elden Ring and Final Fantasy 7 Remake in the wake of very negative and very positive reactions from the showfloor. Alex is optimistic about Microsoft's proposed fix for StutterStruggle, while intriguing specs emerge of what may well be a Valve home console. Beyond that, there's more Gamescom reaction, plus thoughts on Kirby Air Riders. 0:00:00 Introduction 0:01:13 News 1: Elden Ring and FF7 Rebirth showcased on Switch 2! 0:11:11 News 2: Microsoft preps shader comp fix for Windows 0:27:21 News 3: Valve “Fremont” console-like device leaks 0:36:49 News 4: Upcoming Capcom titles tested on PS5 Pro 0:49:26 News 5: Gamescom Opening Night Live impressions 1:00:02 News 6: Kirby Air Riders Direct reaction! 1:05:02 News 7: Gamescom hands-on impressions 1:20:30 Supporter Q1: What needs to happen to improve UE5 performance? 1:28:49 Supporter Q2: Should reviewers more heavily critique technical issues in games? 1:32:21 Supporter Q3: Should Microsoft have created a more console-focused Xbox handheld? 1:36:28 Supporter Q4: What are some great games to show off surround sound? 1:42:10 Supporter Q5: Bubsy 4D = GOTY? Learn more about your ad choices. Visit megaphone.fm/adchoices