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Get the answers and support you need.
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Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Hi there my fellow gamedevs and welcome to the 15th episode of the All Things Unity Podcast.
In this episode we will continue where we left of last time, and that’s right in the middle of chapter three. We just started talking about debugging and the best is yet to come. In this episode we will also discuss the remaining sections of this chapter. These are Text Manipulation and Code Generators.
In this episode I mention;
My shameless plug to a little library I wrote called SjwagMeister. It’s in early development and far from perfect but it shows the basics. I see some potential in this tool to become one of my basic tools in Unity3D. You can learn more about it here: https://hamersoft.com/project/sjwagmeister/
I hope you enjoyed chapter 3 of The Pragmatic Programmer. Next time we will continue with chapter 4.
Leave me a review or send me some comments if you like. You can also contact me at podcast@allthingsunity.com.
And remember; With Unity, we can do great things.
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