Hello Bonus Babies,
D is back in the studio with me today to deliver on our promise to discuss exceptions-based rules design. We talk about Exalted: Essence an awful lot, but also talk about Malifaux, Chronicles of Darkness, and some upcoming games. We talk about good examples of how to build strong exceptions and an equal number of bad ones, and point out games that don’t do this at all.
Also discussed in the extended cut:
Find D’s Choice of Games novel here: https://www.choiceofgames.com/seventh-sea-a-pirates-pact/
BXP 6×12 – Monica and Rai Talk
BXP 6×11 – Monica and Heather Consider Ways to Keep Players Playing
BXP 6×10 – Monica and Alex Break Down Setting Design Using Video Games
BXP 6×08 Monica and Hiromi Demystify Accessibility
BXP 06×07 – Monica and the Scoundrels Discuss Content Creation
BXP 06×06 – MTP Crossover 2: Design Directives Mechanics Workshop
BXP 06×05 – Monica and Elliott Dissect Character Sheets
BXP 06 x 04 – Monica and MJ Examine Competitive Game Design
BXP 06×03 – Mage the Podcast Crossover – Mechanics Workshop: Magick Merits
BXP 06×02 – Jax Teaches Monica All About Larp
BXP 06×01 Monica and D Analyze Resource Management
BXP Season 6 Update
BXP 05×12 – Character Development (feat. Terry Robinson)
BXP 05×11 – Mage, Exalted, and D&D (feat. Terry Robinson)
BXP 05×10-Games Without Randomizers feat. Chazz
BXP 05×09-So, You’re Playing D&D for the First Time…
BXP 05×08-Does System Matter?
BXP 05×07-DEEP DIVE: Streamlining Systems
BXP 05×06-The BXP Memorial Day Picnic
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