Hello Bonus Babies,
Welcome to Season Six! Rai is retiring from permanent co-host duty so you’re all stuck with me (Monica) and a rotating door of our friends. Fear not, Rai will still join us from time to time. And don’t worry – we remain two queer people speaking with authority about games, and we absolutely will still swear (die mad about it).
In today’s episode D and Monica sit down to get into the ins and outs of designing good resource management games. We talk about what you need to consider as a designer and break down how you can avoid common pitfalls. We also cite a handful of excellent games you can try that use their resources extremely well.
In the Extended Cut:
You can find D’s info here: https://www.daniellelauzon.com/
Check out The Other Side here: https://www.wyrd-games.net/the-other-side
BXP 6×12 – Monica and Rai Talk
BXP 6×11 – Monica and Heather Consider Ways to Keep Players Playing
BXP 6×10 – Monica and Alex Break Down Setting Design Using Video Games
BXP 6×09 Monica and D Evaluate Rules Exceptions
BXP 6×08 Monica and Hiromi Demystify Accessibility
BXP 06×07 – Monica and the Scoundrels Discuss Content Creation
BXP 06×06 – MTP Crossover 2: Design Directives Mechanics Workshop
BXP 06×05 – Monica and Elliott Dissect Character Sheets
BXP 06 x 04 – Monica and MJ Examine Competitive Game Design
BXP 06×03 – Mage the Podcast Crossover – Mechanics Workshop: Magick Merits
BXP 06×02 – Jax Teaches Monica All About Larp
BXP Season 6 Update
BXP 05×12 – Character Development (feat. Terry Robinson)
BXP 05×11 – Mage, Exalted, and D&D (feat. Terry Robinson)
BXP 05×10-Games Without Randomizers feat. Chazz
BXP 05×09-So, You’re Playing D&D for the First Time…
BXP 05×08-Does System Matter?
BXP 05×07-DEEP DIVE: Streamlining Systems
BXP 05×06-The BXP Memorial Day Picnic
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