A discussion of Left 4 Dead and the interesting elements of its design. Game developers Sully, Cardell, and Seth discuss the actions of L4D's AI director, the challenges of designing for dynamic difficulty, and whether or not Left 4 Dead could be made today. Extra-Life details: https://extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427
2.05 - Shadow of the Colossus with Mark Wood
2.04 - Fire Emblem with Jennie Hsu
2.03 - League of Legends with Sebastian Rodriguez
2.02 - Bioshock with Caleb Wheeler
2.01 - Pokemon: Emerald with Paul Murray
Season 2 (Coming 2/4)
1.6 - Night Trap with Dan Brakeley
1.5 - Eternal Darkness: Sanity's Requiem with Heidi Foland
1.3 - The Sims with Kristen Carter Ogles
1.2 - Prince of Persia: The Sands of Time with Norm Nazaroff
1.1 - Path of Exile with Jesse Kurlancheek
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How Friends Roll | a Dungeons and Dragons 5th edition actual play DnD 5e podcast
Advantage | A 5e Dungeons & Dragons Podcast