In episode 15, Chris and Alex log on to Tron (Steven Lisberger, 1982), a watershed moment in the history of computer animation and one that taps into the early electronic spectacle of digital visual effects within a Hollywood context. Representing the wonder of - if not the cultural anxieties surrounding - the newness of computers and virtual reality (as well as the growing popularity of videogames), the film reframes cyberspace as a complex three-dimensional fantasy world. Tron invites spectators into the labyrinthine geographies of hardware and software, asking us to marvel at a series of magical mainframes but also to speculate over what digital technology might look like, and how it could be represented onscreen.
Dungeons & Dragons - The Fantasy Adventure Board Game (with Cat Mahoney)
Footnote #47 - Aura
Toy Story (1995) (with Lucy Fife Donaldson)
Footnote #46 - Multiplanarity
Indiana Jones and the Dial of Destiny (2023) (with Sarah Thomas)
Footnote #45 - The Disney Renaissance (with Peter Kunze)
Beauty and the Beast (1991) (with Peter Kunze)
Footnote #44 - Hanna-Barbera (with Jared Bahir Browsh)
The Flintstones (1960-1966) (with Jared Bahir Browsh)
Footnote #43 - Disney Princesses (with Robyn Muir)
Wish (2023) (with Robyn Muir)
Footnote #42 - Tolkien’s On Fairy Stories
The Lord of the Rings: The Return of the King (2003)
Footnote #41 - Canons
Life, Animated (2016) (with Janet Harbord)
Footnote #40 - Puppetry
The Dark Crystal (1982) (with Tanya Kirk)
Arthur Christmas (2011)
Footnote #39 - Special Effects
Disney: A Tale of Technology and Innovation (Live at the British Film Institute) (with Chris McKenna)
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