I'm joined by Jeff Chin, Co-Founder of Road to Infamy Games, and he speaks about lessons learned from successfully launching two prior games through Kickstarter. He details Road to Infamy's latest Kickstarter campaign, Bowties: The Dapper Drinking Game. Jeff talks about his inspiration for the game and the development process for taking the game from initial conception to playtesting and hopefully manufacturing. We discuss social behavior as it relates to consuming alcohol in public spaces - and playtesting games. He answers questions about the possible competition with other Kickstarter campaigns, and how he has embraced collaboration with other creators.
Teos Abadia on Adventure Flowcharts & Visual Aids
Katie Gordon, Ph.D. on The Suicidal Thoughts Workbook
Mark Meredith on Rediscovering 4th Edition D&D
Ronen Givony on Not For You: Pearl Jam and the Present Tense
Matt Forbeck on Shotguns & Sorcery
Kelly Carlin on Legacy, Purpose & Resilience
Tomo Moriwaki on Designing Epic Tavern
Stacy King & Andrew Wheeler on Dungeons & Dragons: Wizards & Spells
Keith Ammann on The Monsters Know What They're Doing
Megan Connell, PsyD on Therapeutic D&D and Coping with Creative Burnout
Elizabeth & Jared Kilmer on Therapeutic D&D for Veterans
Dr. Rachel Kowert on Video Games & Mental Health
Matt Henderson on Designing Loke Battle Mats
Matt Dixon on Illustrating Hearthstone
Elisabeth de Kleer on Dungeons & Dragons Behind Bars
Teos Abadia on Designing Acquisitions Incorporated
Jim Zub on Creating the Young Adventurer's Guides for Dungeons & Dragons
Grant Ellis on Streaming RPGs & Celebrating A Knight's Tale
Allison Spence on Journalism, Marketing & Finding the "Why?"
Jason Massey from The Dungeons & Randomness Podcast on Building a Career out of D&D
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles