Hello everyone. Welcome to another exciting episode of VR in Education. In today’s episode, we are focusing on how peripheral devices might heighten or enhance the sense of realism inside VR experiences. Well designed VR scenes already trick the brain into a sense of presence and embodiment just through photorealism. But, what if we could add other senses to our experiences besides sight and sound? Some tech enthusiasts believe high quality haptic feedback is the missing link between reality and the metaverse. Today on the show we have Guido Gioioso and Giovanni Spagnoletti, the two founders of WEART, a company that is designing high quality haptic devices for the VR and 3D spatial experiences. Check out their website at https://www.weart.it/.
Episode 121- Using VR for Medical Literacy with HouseCall VR
Episode 120-Mixed Reality for Learning with Newton’s Room
Episode 119- Rethinking XR Deployment in the Classroom with ReframeXR
Episode 118- Curating Educational Content For Meta
Episode 117- Immersive VR Onboarding in Banking with Aequilibrium
Episode 116- Safety and Identity in Virtual worlds with Nina Jane Patel
Episode 115- Use VR for Social Good, Vehicles for Change VR
Episode 114- Explayn Chemistry VR
Episode 113- VR For the Kentucky Education System
Episode 112- Scaling VR to An Entire Country
Episode 111- VR Film School
Episode 110- Designing VR Applications for Industrial Training
Episode 109- Planning and Delivering an XR Conference
Episode 108- Enhancing Adult Education Through VR
Episode 107- VR To Enhance Learning Outcomes in Welding and Fabrication
Episode 106- The Making of Nano, A VR Educational Game
Episode 105-Using VR to Tackle Rigorous Curriculum
Episode 104- Understanding Generative Ai for Immersive Learning at Talespin
Episode 103- Learning, VR and Feelings with Nick Shackleton-Jones
Episode 102-Synchronous Language Learning in VR
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