A terrible launch, input lag, unbalanced mechanics, lack of single player modes, and plenty more missteps have put a bad taste in many mouths when it comes to Street Fighter 5, but it's been four and a half years and Capcom has remedied many of these core issues and so we have to ask, is Street Fighter 5 at a good place here in the latter half of 2020? Catalyst and I pick this question apart and try to offer some thoughtful answers.
00:46 - Cuties and Mountain Dew margaritas from Red Lobster
03:45 - Is Street Fighter 5 in a good place? (Examining the release in 2016)
08:25 - On netcode, PS4 vs. PC
20:06 - Single player modes
28:52 - Visual presentation: graphics, animations, etc.
36:21 - In-game economy
43:21 - Speed round: Battle challenges, training mode, CFN, store, other thoughts
48:40 - Twitter poll results
50:30 - Why people can still hard to love SF5
We played OVER 100 HOURS of Street Fighter 6 - TAKEAWAYS
How to pick the right controls for you in Street Fighter 6
5 Reasons we’re extra excited for Street Fighter 6
Street Fighter 6 Mysteries - 4 Big Questions that Need Answers!
Final Tier List for Street Fighter 5
Street Fighter 2 vs. Street Fighter 5: Which is the better fighting game?
Reacting to Street Fighter 6’s newest characters, Cammy, Lily, and Zangief
Street Fighter 3 vs. Street Fighter 4: Which is the better fighting game?
Tekken 8 Nina trailer and new mechanics REACTIONS
Rating new Street Fighter 6 characters JP, Blanka, Dhalsim and Dee Jay
Rating new Street Fighter 6 characters Marisa and Manon
New info on Street Fighter 6’s release date
Street Fighter 6 Interview with JM Crofts
Street Fighter 6 beta tier list discussion
Street Fighter 6’s appeal to casual players is incredible (With special guest King Jae!)
Street Fighter 6 has more exciting single player content than ever
Street Fighter 6 Full launch roster revealed!
Ken, Honda, Dhalsim, Blanka revealed for Street Fighter 6
Street Fighter 6 questions answered Part 2: Drive Impact, Drive Rush, and Drive System balance
Street Fighter 6 questions answered Part 1: Damage output, flow/feel, and comparisons to Street Fighter 5
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