How to make a video game, with Auroch Digital
Leisure:Video Games
Today we gather colleagues Hannah Corcoran, Freddie Jones, Toby Draper and Aaron Parsons together to share their experiences with one of our core pillars of work at Auroch Digital – game porting and publishing.
We talk about the process of working with indie devs to bring their game from PC to console platforms like Xbox, Nintendo and PlayStation, as well as mobile, or even taking a mobile game and bringing it to PC!
Show Notes
The games we port and publish are games we love to play and that we want to share with more gamers, and we do so in a fair way for us, the devs and the players at home.
If you’re a developer and want to chat to us about partnering with us on a porting project – get in touch!
If you want to see some of our porting work, you can check out Megaquarium and The Colonists on our website.
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🕹️ Check out our latest titles: 🍻 Brewmaster and Warhammer 40,000: Boltgun
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What is a Steam Event and How to Run One | S9 E6
The Music of Warhammer 40,000: Boltgun | S9 E5
What it's Like to Launch a Game: Boltgun Edition! | S9 E4
Fear in Video Games | S9 E3
Aren't Games For Kids? | S9 E2
MooCon - A Remote-First Studio Convention | S9 E1
Season 9 Teaser | S9 E0
Retro Warhammer | S8 E6
Game Audio Collaboration | S8 E5
The Psychology of Video Games | S8 E3
The RPG Renaissance | S8 E2
100 Game Dev Interviews | S8 E1
Season 8 Teaser | S8 E0
Ogre ft. David Rock | S7 E6
Ogre ft. Steve Jackson | S7 E5
Games Development and Climate Change | S7 E4
Warhammer 40,000: Back to The Beginning | S7 E3
The Music of Auroch Digital | S7 E2
A Day in the Life: Working Through COVID -19 | S7 E1
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