GOA Presents Indie Or Die

GOA Presents Indie Or Die

https://anchor.fm/s/b2cca9f4/podcast/rss
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Currently on hiatus Indie or Die is a podcast series by Game On AUS featuring Pete Curulli going one on one with independent game developers from Australia and abroad to discuss their success and failures in one of the world’s toughest creative entertainment industries.

Episode List

Ep 10: Pat & John, Melonhead Games

Feb 21st, 2023 1:00 AM

In the wake of the release of their first game, Rooftop Renegade, Str8JaktJim talks to Adelaide indie devs Pat Webb (Producer & Game Designer) and John Oestmann (Composer & Sound Design). From its beginnings in the 2018 Global Game Jam and Epic & SA government grants to sound design and issues impacting development, they relive the journey of this wonderful indie gem.

Ep 9: Graeme Struthers, Devolver Digital

Oct 16th, 2022 1:00 AM

Devolver Digital have developed a reputation for publishing amazing indie games. Jim was luckily enough to chat with Graeme Struthers, one of the Co-Founders of Devolver Digital at PAX Aus 2022. Listen as they talk about indie game devs and how their philosophy towards indie game devs.

Ep 8: Ash Ringrose, SMG Studio

Aug 26th, 2022 1:41 AM

The boys chat to Ash Ringrose, head of Aussie game studio, SMG Studio, producing absolute rippers like Death Squared and the legendary Moving Out. It's a must listen for anyone who aspires to get into making games.

Ep 7: Sean Krankel, Night School Studio. USA

Aug 26th, 2022 1:40 AM

Sean Krankel of Night School Studio has lent his name to some very well known creative games works since the late 90's including Crash Bandicoot, Kingdom Hearts 2, 50 Cent: Bulletproof, and even Desperate Housewives: The Game (I fact checked this, it was a thing.) You'll hear how writing, acting, and voicing in triple A studios prepares you for life as an Indie Developer.

Ep: 6 Connie Geppert, Jo-Mei Games. Germany

Aug 26th, 2022 1:38 AM

Cornelia Geppert is the creative director at Jo-Mei games, yet that titles hardly does her achievements and her story justice. Her game, Sea of Solitude, has won countless awards however its what this game represents as a part of herself that is the most intriguing story I’m yet to come across. You'll hear how her own personal struggles helped to shape the emotive story and direction of her game, and the incredible tale of how she managed to "get away with" playing video games as a child under the shadow of the Berlin wall is inspiring.

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