With the announcement that Hitman developer IO Interactive is working on a new James Bond game, Alex and James are joined by friend of the show and game developer Simon Smith to discuss 007's track record with video games.
Naturally, a good chunk of this show is dedicated to our hopes for IO's new game, but we also explore the lack of James Bond games in the past decade, some of the best titles from before that, and why Goldeneye 64 might have been the worst thing to happen to James Bond games.
If you want to email us, you can do so via bondandbeyondpod@gmail.com. You can find us on Facebook (just search 'Bond & Beyond'), Twitter (@bondbeyondpod) and all our episodes are at bondbeyondpod.tumblr.com.
Dossier #60: Remembering Sean Connery
Dossier #59: Bond Marathons
Dossier #58: (This is) No Time To Delay
#Dossier 57: No Time To Die Trailer 2 Discussion
Dossier #56: Ranking The Bond Songs
Dossier #55: Bondisms on TV
Dossier #54: Bondisms in animated and family films
Dossier #53: Watch Party Announcement
Dossier #52: No Time To Die Trailer discussion
Dossier #51: Secret Cinema Casino Royale
Dossier #50 - Casino Royale 1967
Dossier #49 - Desert Island Mailbag
Dossier #48: Desert Island Bond
Dossier #47: Bond 25 Mailbag
Dossier #46: Bond 25 Reveal
Dossier #45: On location for A View To A Kill
Dossier #44: A View To A Kill
Dossier #43: Diplomatic Mailbag
Dossier #42: Never Say Never Again
Dossier #41: Universal Mailbag
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