This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way. In the Sidebar, Marshall shares his tips and tricks for organizing icon systems in Figma.
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Latest VIP Patrons:This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way.
Anonymous asks:
I’ve been promoted to a lead, and I’m managing a few entry-level designers working on small features. When discussing UX flows and sketches, they seem fine. But I randomly popped into their Figma files and noticed that their files are not as organized, and their UI work has some issues with padding, margins, decimal values, etc.
I feel like this is something easily trainable, since it’s UI related. I could jump on a call with them to educate them and show some examples of how to do things. But I have a tiny doubt about if I’m micromanaging, since this role is new to me.
Am I micromanaging if I jump into their files and do padding checks? If yes, how do I do this right? If not, what’s the difference between managing and micro managing?
Cool Things:Byeee!
344: Knowing When to Give Up a Fight
343: Over and Undervalued Design Skills
342: Critiquing Our Early Work
341: Counterintuitive User Experiences
340: Versioning and Handoff in Figma
339: The New iPadOS Cursor
338: Passive Income and How To Give Advice (feat. Meg Lewis)
337: The Metagame of Design
336: Learning by Doing
335: Giving Better Upward Feedback
334: Keylines and Scannable Designs
333: Writing an Effective Self Review
332: Creating layouts: Design vs Implementation
331: The Designer-Developer Handoff
330: Twitter Tips for Designers
329: Web vs Product Design
328: Thinking About 2020
327: Organizing Component Systems
326: Design Tools Today
325: Changing Roles in a Growing Company
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