Welcome to the second episode of the series on the “Civilization” games, as well as other 4X titles. Continuing from episode one, the pair talk about the phenomenon of “One More Turn”, using overlapping progression paths, and quality life improvements for the genre. They also share their insights on the game “Humankind”, as well as how their attitudes toward real life affect how they act within a 4X game.
#97: Karla Zimonja and the Fullbright Company
#96: The Conventions of Conventions
#95: Listeners Mail Q&A
#94: Offworld Trading Company with Soren Johnson and Jon Shafer
#93: Dynamic Campaigns with Ananda Gupta
#92: Et tu, Brute?
#91: At The Gates Progress Report with Jon Shafer
#90: A Trip Down Memory Lane with Harrison Pink
#89: Pandemic with Matt Leacock
#88: What You Don't Know Can Hurt You
#87: Working on the Pile
#86: Choice of Games with Dan Fabulich
#85: Bamboozle Brothers with Jay Cormier and Sen Foong Lim
#84: Marketing
#83: Games All The Way Down with Harrison Pink
#82: Checking In
#81: Push and Pull with Nels Anderson
#80: Anticipation and Expectations
#79: Intrinsic or Extrinsic? with Harrison Pink
#78: Streaming and Live Development with Brad Muir
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