On the next Random Encounter, we're exploring the narrative horror depths of World of Horror and the deep strategic and colorful layers of Wargroove 2.
First, Bob Richardson will guide us through World of Horror. With its unique 1-bit artistic style and roguelike narrative structure, does the game offer a lasting experience that keeps players coming back for more? Following that, Ben Love will share his thoughts on Wargroove 2. The game brings new gameplay mechanics and thematic elements to the table, but does it manage to build on the success of its predecessor and meet the high expectations of fans?
To round out the episode, we'll address a reader question about the increasing presence of RPG elements in games that aren't traditionally part of the RPG genre. Is this a positive development that enriches the gaming experience, or does it risk diluting what makes RPGs unique and special?
Featuring: Jono Logan, Bob Richardson, and Ben Love; Edited by Jono Logan
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This Episode's Related Links:
World of Horror Review
Videoverse Review
Wargroove Review
Wargroove 2 Review
60 - Story Time
59 - Death Metal
58 - Shock the System
57 - The Fire Rises
56 - Ni no Kuni Gaiden
Special Edition - Music of the Year 2012
55 - 2012 End of the Year Spectacular!
54 - Sticker Shroud
53 - We've Become Closer...
52 - Puzzles, Pandas and Pandemonium
51 - Guns. Lots of Guns.
50 - Fifty Already?!
49 - The Economist and (more!) Guild Wars 2!
48 - Summer Nights Part Deux
47 - Summer Nights
46 - E3 2012
45 - The Diablo and Gungnir Episode
45 - A Very Gungnir Interview
44 - Guild Wars 2 Roundtable Interviews
44 - That Guild Wars 2 Episode
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