This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse, Changeling: the Dreaming, Mage: the Ascension, and Wraith: the Oblivion. This versatile system is easy to learn, easy to teach, and easy to run, and it’s one of my favorites.
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Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).
If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.
If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.
Check out my latest D&D supplement, Adventurers of Primordia.
Game Master's Journey 176: "Random" Encounters, Player Honesty, Theater of the Mind & GM Impartialness in West Marches Campaigns
GMJ 175: DMG Chapter 1: Flavors of Fantasy
Game Master's Journey 174: Livestream 004: Preparing My Next Campaign
GMJ 173: DMG Chapter 1: Play Style & Tiers of Play
Game Master's Journey 172: Livestream 003: Preparing a Primordia Campaign - East Marches of Elandria
Game Master's Journey 171: Worldbuilding, Railroading & High Tier Play with Brett Nilsson
Game Master's Journey 170: West Marches Campaign Variants
Game Master's Journey 169: Livestream 002: Xanathar's Guide, Tomb of Annihilation, West Marches & More!
Game Master's Journey 168: Livestream 001: Introductions
Game Master's Journey 167: Preparing & Running a West Marches Campaign
Game Master's Journey 166: West Marches Campaigns
GMJ 165: DMG Chapter 1: Creating Campaign Events
GMJ 164: DMG Chapter 1: Creating Campaigns
GMJ 163: DMG Chapter 1: Magic in Your World
Game Master's Journey 162: Art & Cartography in RPGs with Mike Schley
GMJ 161: DMG Chapter 1: Factions & Organizations
Game Master's Journey 160: Improving a Published Adventure to Make It Your Own
Game Master's Journey 159: Mass Combat, Absent Players & Real-World vs. In-Game Religions
GMJ 158: DMG Chapter 1: Creating Settlements for Your Campaigns
Game Master's Journey 157: Designing The Trickster's Labyrinth
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