Your nice hosts finally get around to some classic topics in this week's episode. Mark explains why Widget Satchel takes longer to download than he's have liked, Stephen is worried that you might learn the wrong lessons, and Martha disagrees.
It took some sleuthing, but Mark found proof that Crunch, the mascot for the Minnesota Timberwolves, was named for the Nestle candy bar.
Day-One Patches 0:02:48 Mark LaCroix Category Production ProgrammingWhy 'Day-One Patches' Are So Common - Rami Ismail , Kotaku
The Switch patch for Widget Satchel that Mark mentioned working on just passed though Nintendo's lotcheck system and was released today. Pick up a copy it if you haven't already!
Crunch 0:42:22 Stephen McGregor Category IRL Production Programming'Anthem' is proof that crunch can't save AAA games - Jessica Conditt , Engadget Video Game Delays Cause More Crunch - Jason Schreier , Kotaku Book Review: If You Want to Write by Brenda Ueland - Joel Friedlander , The Book Designer Crunch Time: How Indies Are Falling Victim To Launch Day Pressures - Kate Fanthorpe , The Indie Game Website Studio MDHR delays Cuphead DLC to 2020, in bid to avoid development crunch - Aaron Mamiit , Digital Trends
Mark referenced how Mr. Scott maintains his reputation as a miracle worker.