Kathryn joins Dirk and David to discuss the recent Rob Daviau episode as well as answer listener questions. In response to Daviau’s design axiom, the trio discusses the role of memory in the games they design and play. Then the hosts proceed to answer listeners’ questions. Those questions include: how to help characters avoid picking a playstyle they’ll hate later, whether the hosts plan to work in the VR space, what the exact process is for incorporating an established IP, and how IP affects the character rosters of MOBA games.
#137: Once More Into the Mailbag
#136: Playing Catch-up
#135: Isaac Childres and Gloomhaven
#134: Expansions and Post-Launch Support
#133: Designer Alex Kevern
#132: Rob’s Back, Time for Listener Mail
#131: David Somerville and Trove
#130: Catching up and Some Listener Mail
#129 Daniel Solis
#128: Listener Mail 5
#127: Meg Jayanth and Games Writing
#126: Collaboration
#125: Stonemaier Games and Scythe with Jamey Stegmaier
#124: Listener Questions
#123: Isaac Shalev and On Board Games
#122: Feedback
#121: At the Gates Update with Jon Shafer
#120: Project Check-in
#119: Foxtrot Games with Randy Hoyt
#118: A Seafall Review
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