In this episode, the team gets back to all the regular reasons to complain about Unity. Stephen makes a pun, and Ellen searches for elegance through the power of internet research.
Mark and his bike took a train to Chicago.0:07:41Composition over InheritanceUnity GameObject/Component system uses a Composition based
Mark is using this in his current project for buttons, button behavors (actions) and button elements (button configuration) as well as UI controlers
Composition over Inheritance is "over" not "instead of"0:33:00EleganceElegance in ...
In this episode, the team gets back to all the regular reasons to complain about Unity. Stephen makes a pun, and Ellen searches for elegance through the power of internet research.
Mark and his bike took a train to Chicago.
0:07:41
Composition over Inheritance
Unity GameObject/Component system uses a Composition based
Mark is using this in his current project for buttons, button behavors (actions) and button elements (button configuration) as well as UI controlers
Composition over Inheritance is "over" not "instead of"
Elegance as defined by PCMag
PC Mag
Elegance in a woman per Australian Finishing School
Leo Lesetre's definition
Leo Lesetre
“the definition lies in the relation between simplicity and complexity co-existing within a game or a system” or “The idea of offering the maximal amount of depth for the minimal cost in complexity.”
Reddit on Elegance in Games
Elegance = Depth / Complexity ?
Stephen loves jank, and talked about it in Episode 208
"All of this mess that I'm throwing at you."
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