In 2020, the pandemic turned gaming into a lifeline, and we closed the year by reflecting on our play. We compared Switch year-in-reviews, laughing at hours sunk into Breath of the Wild, Pokémon Sword, and half-finished Animal Crossing islands. We revisited backlogs beaten during lockdown, from The Witness to Shadow of the Tomb Raider, and highlighted multiplayer titles that carried us through long nights—Phasmophobia, Rocket League, and GTA V. Rob championed Seven Days to Die as his hidden ge...
In 2020, the pandemic turned gaming into a lifeline, and we closed the year by reflecting on our play. We compared Switch year-in-reviews, laughing at hours sunk into Breath of the Wild, Pokémon Sword, and half-finished Animal Crossing islands. We revisited backlogs beaten during lockdown, from The Witness to Shadow of the Tomb Raider, and highlighted multiplayer titles that carried us through long nights—Phasmophobia, Rocket League, and GTA V. Rob championed Seven Days to Die as his hidden gem, while Dave praised Maneater, the shark RPG nobody expected to enjoy. We also shared disappointments, from Cyberpunk 2077’s messy launch to Rocket League’s most hated arena. More than a list, it was a celebration of how games brought comfort, distraction, and connection in a difficult year. Join us as we revisit the games that defined 2020 on today’s trip down Memory Card Lane.
Read transcript
View more