In the last episode, Sarah Shipp discussed the concept of gates that actively and intentionally restrict player agency as a useful tool for game design. In this episode, she takes a more in depth look at gates that specifically force players to confront loss.
Spoiler Alert: if you intend to play the videogames Portal or Death Stranding, you may wish to avoid this episode.
The Death Stranding video that Sarah refers to can be seen here:
https://www.youtube.com/watch?v=fCCfeAvlNeQ
Pros and Cons Ep 1
TTRPG Kids Ep 8
Ludology 314 What Games Mean to Calvin
Ludology EP 313 Welcome to the Social Club
TTRPG Kids Ep 7
Ludology 312 Fall Host Chat
Thinking Beyond Mechanisms Ep 6
Ludology 311 The Essen Experience
TTRPG Kids Ep 6
Ludology 310 Professional Jugglers
Thinking Beyond Mechanisms Ep 5
Ludology 309 Home Grown Games
TTRPG Kids Ep 5
Ludology 308 We've Got More in Store!
Thinking Beyond Mechanisms Ep 4
Episode 307 Let's Party!
TTRPG Kids Ep 4
Ludology 306 We Survived Gen Con 2023!
Thinking Beyond Mechanisms Ep 3
Ludology 305 Co-Host Catch Up
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