Lightmap - Conversations with video game creators
Leisure:Video Games
John Robertson (The Dark Room) & participatory culture
Locky Betts & Jeff Hayes (Torque Drift) & in game licencing of real products
James Koehne & Daniel Spiteri (Hunt 'n Sneak) & crazy lengths to unlock in-game content
Aladar Apponyi (Eatvolve) & Audiences make gaming better
Sean Simon (Snake Time) & a launcher for every game
David Lloyd (Regular Human Basketball) & Pre-Order Game Changer
Tim Colwill (Point & Clickbait + Game Workers Unite Australia)
Abi Rahmani (Project Wingman) & Sony's "Epic" Fortnite Lockout
Matt Kelly (Molemen Must Die!) & Valve opts out of moderation on Steam
Justin Ng (Muffled Warfare & Stifled) & Fortnite's $100,000,000 tournament fund
Ian MacLarty (Dissembler) & the curse of mobile gaming timers
Nick McDonnell (The American Dream) & are games too long?
Mike Blackney (Dead Static Drive) & cheating in games
Lachlan Juzva (Nova Flow) & Game developer unionisation
Tim Bermanseder (Witch Thief) & archiving extinct online games
Ally McLean (RUMU) & The Working Lunch mentoring program
Nico King (Rainbow Reef) & Facebook pivots to game streaming
Matthew Clark (The Gardens Between) & the Aus Senate inquiry into game development
Roman Maksymyschyn (Hyper Jam) & esports leagues, and partnership with traditional sport
Morgan Jaffit (Hand of Fate 2) & couch co-op games don't sell
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It is Free
Survival Horror Podcast
The Zelda Cast
The GlockN9ne Show
Kinda Funny Gamescast: Video Game Podcast
The Besties