Preferred Enemies - A Warhammer 40K Podcast
Leisure:Games
The first codex of the new edition is upon us, and it comes with one mind and many sharp, pointy teeth! In this episode, we discuss the new Codex: Tyranids for 10th Edition. What does the new codex format look like? What’s been added? What’s gone? What about the new detachments – is there one clear “best” detachment, or do they all have their uses? What about the new units, like the Norn Emissary and Assimilator? We dig into all this and more as we work our way through the book. Also, Kevin discusses his league games, Dennis discusses some casual games, Richard examines the new Tyranid model kits, and Rob complains about games with weird dice.
Link: Poorhammer Podcast – We tested every 40K Army Builder so you don’t have to.
Sponsor: Preferred Enemies on Patreon
Sponsor: KR Multicase
Sponsor: GameMat.eu
Theme: Metal Slug 2: Super Vehicle-001/II ‘No Need to Reload’ by RoeTaKa, courtesy of OCRemix.
Episode 241: Looking at July’s Previews
Episode 240: The Player’s Code
Episode 239: Ninth Edition Adepta Sororitas
Episode 238: Ninth Edition Adeptus Mechanicus
Episode 237: Warhammer Fest 2021 Reveals
Episode 236: Ten Years of Preferred Enemies
Episode 235: Getting Started in 9th Edition, Part 4 – Xenos
Episode 234: Ninth Edition Drukhari
Episode 233: Getting Started in 9th Edition, Part 3 – Imperium
Episode 232: Ninth Edition Dark Angels
Episode 231: Ninth Edition Death Guard
Episode 230: The Year That Was 2020
Episode 229: Ninth Edition Blood Angels
Episode 228: Ninth Edition Space Wolves
Episode 227: Ninth Edition Deathwatch
Episode 226: Ninth Edition Necrons
Episode 225: Ninth Edition Space Marine Review
Episode 224: Getting Started in 9th Edition, Part 2 – Chaos
Episode 223: Getting Started in 9th Edition, Part 1 – Starter Sets
Episode 222: Incursion
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