Firaxis designer David McDonough joins the show to talk strategy game design with Dirk and David. Topics in their discussion include: player stories vs game stories, the spectrum between full sandbox games and historical simulations, and how immersion in player stories can be encouraged. Along the way many games are covered, including both the Civilization series and the XCOM series.
#178: Niki Crisci, Will Glow the Wisp
#177: Tomer Perry, Ethics and Political Theory
#176: Methodology and Management
#175: Listener Mail August 2017
#174: Mo Turkington and LARPs
#173: Game Design Axioms
#172: Mode 7's Paul Kilduff-Taylor
#171: Gunpoint’s Tom Francis
#170: Ross Cowman
#169: Listener Mail June 2017
#168: Emily Care Boss
#167: Chelsea Howe and VR
#166: John Harper
#165: Listener Mail April 2017
#164: Nels Anderson and Firewatch
#163: Jason Thompson
#162: Listener Mail February 2017
#161: Paizo Games
#160: Dominic Crapuchettes and North Star Games
#159: Guess Who’s Back, Back Again
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