Kathryn rejoins Dirk and David to talk discuss the past few episodes in the Designing Thematic Games series. The trio talks art budgets, terminology, and thematic mismatches. They also answer listener questions about designing around themes. Much of the discussion explores the distinction between an essence of a theme and the broader theme itself.
#158: Suzanne Zinsli and Cardboard Edison
#157: Harrison Joins the Mail Crew
#156: Kathryn Hymes and Thorny Games
#154: Essen and Listener Mail
#153: Riot Games
#152: Professor Rob’s Mailbag
#151: Isaac Shalev and Kind Fortress
#150: Travel Catch-up and Listener Mail
#149: Jellybean Games
#148: More Listener Mail
#147: Black Straw Games
#146: Soren Johnson and Offworld Trading Company
#145: Seafall, Powering Up, and Listener Mail
#144: Chris Zinsli and Cardboard Edison
#143: The Mailbag Tolls for Thee
#142: Tim Fowers
#141: Star Trek Timelines
#140: Daniel Doan and Black Shell Media
#139: Justin Gary
#138: Checking in with Harrison Pink
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