In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories.
We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving the table with a story to tell.
The post How to Design Games that Tell Stories with Ignacy Trzewiczek appeared first on Board Game Design Lab.
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Designing Games that Tell Stories with Ignacy Trzewiczek
The Secret Sauce of Game Design with Peter C. Hayward
How to Fund a Game on Kickstarter with Gabe Barrett
What Board Game Designers Can Learn from Video Games with Charlie Cleveland
Designing a Game System with Bez Shahriari
Designing a Betting Game with Victoria Caña and Alex Uboldi
Designing Big Games with Tim Eisner
Designing a Farming Game with Juma Al-JouJou
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Designing a Nature-Themed Game with Erica Bouyouris
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Designing an Awesome Print-n-Play with Martin Gonzalvez
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