In episode 86 of Game Design Unboxed: Inspiration to Publication we talk with David Abelson about his Mensa award winning game Gartenbau published by 25th Century Games. Initially the game started as a color theory tile placement game but grew into a three-layer tile stacking game of beautifully arranged flowers that gain prestige using a rondel drafting mechanism. Learn how this design grew in development!
Listen Now! (mp3) Featuring:David Abelson – Guest
Danielle Reynolds – Host
Know Direction 301: Dr. Emily Friedman on Actual Play
Intrepid Heroes 129 – Victory!
Upshift 031: Decepticon Directive Breakdown
Digital Divination 105 – Anti-Heroes and Villains
Game Design Unboxed 85: Mission to Planet Hexx
Intrepid Heroes 128 – It’s a Miracle!
Upshift 030: Renegade Con: 10th Anniversary Edition Reveals
Know Direction Beyond 82: Reach for the Scoured Stars
Digital Divination 104 – Game Design and Development
KD300 – Thinking About Actual Play with Goblets and Gays
Game Design Unboxed 84: Mischief
Intrepid Heroes 127 – Three Body Problem
Digital Divination 103 – Switching to a New Edition
Game Design Unboxed 83: Home
Intrepid Heroes 126 – Wait! There’s More!
Digital Divination 102 – Starfinder 2 Playtest Adventures!
Game Design Unboxed 82: Mansplaining
Intrepid Heroes 125 – Night at the Museum
Know Direction Beyond 81: Ports of Call
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