"In situ." Rumble; Making Games for Spaces
Nice Games Club - a gamedev podcast!

”In situ.” Rumble; Making Games for Spaces

2019-09-10
It's still Wednesday in the clubhouse, which means an extra-long meta section where your nice hosts discuss showing off games at the recent 2DCon convention, Martha maturing both as a person and a culture, and what it feels like to have your words translated into Japanese. Oh, and we talk about designing rumble for your game, and close out the show with a great discussion about making games designed for unique spaces, including perhaps a preview of a future Nice Games Jam. ...
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