Welcome back to Gaming with Gage, your podcast for Roleplaying Games and the Periphery.
Thanks for being here.
And welcome back to our Where’s Agatha Actual Play series! If this is your first time here I recommend you join our Discord, where we do all of our interviews, you can chat with the cast and occasionally run online gaming sessions.
This is going to be session 2 of Where’s Agatha? our Savage Worlds game in the universe of our Who's Agatha? Actual Play from last season. This separate yet connected story follows a down and out police detective who gets mixed up with a Faerie searching for his sister in the strange and magical land of Boston. You can find both our session zero and session 1 on Our Website.
Last session Goathair was visited by an old friend, Jasper, who had a favor to hold over him. The request was simple. Find a woman with only a picture and a name, Agatha. The only complication being that Jasper last met this woman in 1885. After a preliminary investigation, all the clues pointed them to a number of local universities as well as a strange incident on Summer Street. As our heroes “hit the streets” they stumbled upon the last person Goathair would ever want to see, Arethusa Faerie Knight of the Air Kingdom.
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With all that out of the way let’s jump in exactly where we left off, with Where’s Agatha? Session 2
Session Zero, How Do?
How much do your players need know about a setting?
Pitching a Campaign
Season Premiere - What Makes a Good Setting?
Season Finale
The Dotisode
Adding Romance to Your Game
Finishing the Campaign
Managing Large Personalities
Playing Through Failure
When to Compromise the Fundamentals of Your One Shot?
Online Vs In-Person Gaming + Props!
Dice Abstractions and Resolutions
Perfection from NPCs
Horror! Why is it Hard?
Writing a One Shot
GMs Make the Best Players (unless they don’t)
How Do Mechanics Support Specific Types of Narratives?
How to Generate Excitement Around a New Setting or Campaign
I Stream, You Stream, We All Stream for Live Streams!
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