Dirk and David interview prolific designer and leader Xalavier Nelson Jr. They discuss Xalavier’s illustrious and busy career, focusing on his philosophy of how to ship a game as well as knowing your own capabilities. Topics include his work and inspiration for El Paso, Everywhere, how he manages to produce so many games, treating staff fairly and with respect, and the benefits of working within your box.
#77: Prototyping
#76: The Inside Scoop
#75: Infinite Loop
#74: Procedurally Chaotic with Julian Gollop
#73: MMOs, RPGs, and Pathfinder with Ryan Dancey
#72 Playtesting
#71: Intuitive Design. With Harrison Pink.
#70: A Roman Farewell
#69: Players as Designers
#68: Transparency
#67: Game Phases & Pivots
#66: Diplomacy in At the Gates
#65: Real-Time. With Geoff Engelstein
#64: Conflict
#63: Theme
#62: Cheating
#61: Don’t Starve. With Kevin Forbes
#60: End-of-Year Spectacular 2013
#59: Race for the Galaxy. With Tom Lehmann
#58: Death in Games
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