In this episode, we will discuss the issue of missing children and how we can learn to recognise the signs. Our conversation will delve into what exactly "missing" means and why it can be difficult to define. We will also explore the necessary steps for filing a report and why this is crucial in finding a missing person.
We are joined by Caroline Humer, a global child protection expert, who will shed light on the overlap between runaway children and those who are exploited. We will also examine why the first 24 hours are critical when it comes to locating a missing child.
Missing children is an urgent matter that requires immediate action, so let's dive into the discussion and learn how we can all play a role in keeping our communities safe. So, if you want to understand more about this issue, make sure to keep reading! #MissingChildren #ChildProtection #ActFast
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Polyvagal reflections of young people, devices, schools and Mental health
Onlinevents the CPD hub for therapists
Geekery in research, do we need to understand gaming research like a Professor X?
Digital Deciders.. is it Authoritarian- What about Culture?
"Expertise" on the internet. Are the e-safety resources helpful, empowering or aimed at shock/fear?
Digital Authoritarianism- parent or nanny state? Regulated to the n’th degree?
Parents Guide to video games- an essential conversation about an essential book
The Psychology of Zelda- your life played out in a game or vice versa?
Getting Gamers- why, when, where, how and what, 10 years of expertise crammed into one episode!
The real research findings behind the Iphone and emotional wellbeing/MH Debate
Talking to your child about Sex and Porn in a digital age
Are young people acting as mini-therapists online?
From the mouths of the users: Snapchat and Cyberspace from young people's perspectives
Influential behaviour on primary school children - 'Challenges/Dares or Peer pressure?'
Loot boxes... whats the problem? or is it problem gambling? Is it even gambling?
Technological biohacking and gaming for good health.
Gaming for Mental Health, its not quite what you think.
Gaming for good: distraction from distress
Adoption and social media’s impact on the family and beyond
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