This week, we talk about combat. Again. But this time, we talk combat aesthetic, abstraction, and how all of that comes together to help a game become what it is!
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Baldur's Gate is Everywhere
Together Among the Stars: An Actual Play Post-Mortem
Playing Badly, For Good
An Update
Things Left Behind
Dead Genres Tell No Tales
Bottle Show!
The Games That Made Us: Chris Time
Guess Who's Back... Back Again...
The Games that Made Us: Dylan Edition
BSG: Cross Tag Battle
How Very Puzzling
Old Friends
Nostalgia, Fake Language, and Bertolt Brecht
Getting Lost in Elden Ring
Current Events?
Bidoofin' Off
A Word From Our Sponsors
Fighting Games, But Not That Kind
Exploring the Space
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Super Best Friends Video Game Sleepover
Weekly Games Chat
The Life & Times of Video Games
A Tale of Two Cities
The Adventures of Sherlock Holmes
Indie Pod: An Indie Games Podcast
Super Gamer Boys