This week, we recap all of our favorite...design details...announced at this week's WWDC.
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This week, we recap all of our favorite...design details...announced at this week's WWDC.
We're curating the best product design roles from the world's most design-forward companies.
👉 Design Details Job Board
Glow is building the most elegant, powerful, and reliable crypto wallet. To do this, they need great designs — ones that are simple, familiar, and smart. Their small team is growing, and you’ll work closely with the team to craft new user experience patterns for interacting with crypto that will become the new normal for millions of people in the future.
Notion — Imagine in the 1970s thinking through how computing should be like. That's what Notion is trying to build — beautiful software that fits everyone's needs. They have infinite challenges that can only be solved by someone with innate product sense, technical aptitude, great taste, and impeccable craft.
Materialize — Materialize is building a reactive database to disrupt batch data warehouses like Snowflake and BigQuery, and they’re looking for their first full-time, in-house designer to come in and own the product design for Materialize Web UI. Technical and developer tools experience is a huge plus!
Patreon is building the future of the creative economy, and they’re looking for Product Designers at all levels to solve the needs of creators and members on our platform. Their roles are based in SF and NY.
Cool Things:Byeee!
304: Interviewing the Interviewer
303: Building Design Teams (feat. Stacy La)
302: Designing Dark Patterns
301: Android vs. iOS
300: Looking Back on 300 Episodes
299: Balancing Management and IC Work
298: Designing a Design Curriculum
297: Day-to-Day Design Struggles
296: Google I/O
295: Public Critique and The Facebook Redesign
294: Designing UX for Games (feat. Tea Chang) (& Endgame Discussion)
293: Is AR a Gimmick?
292: Building Design Systems (feat. Linzi Berry)
291: Figma's UI Redesign and Public Critique
290: Transitioning to Product Design
289: Design File Hygiene
288: Articulating Design Rationale
287: A Peek Behind the Curtain
286: Bask in the Awkwardness
285: Deadly American Idol
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