In GameTek Classic 275.5 - MENACE, Geoff discussed a simple machine that anyone can build that can learn how to play tic-tac-toe competitively. Here, Geoff continues the conversation, this time with modern researchers using a neural network to teach a machine to play a first-person shooter video game, and the tweak they needed to make to see their AI become competitive with human players.
TTRPG Kids Ep 3
Ludology 304 Unboxing Game Design
Thinking Beyond Mechanisms Episode 2
Ludology 303 Making HerStory
TTRPG Kids Episode 2
Ludology 302 Line of Insight
Thinking Beyond Mechanisms Episode 1
Ludology 301 Flying Solo
TTRPG Kids Episode 1
Ludology 300 Celebrating the Love of Games
Ludology 299 UX Essentials
Ludology 298 Green Team Wins!
Ludology 297 Steam Up Team Up / Go Bananas
Ludology 296 - Let's Reminisce!
Ludology 295 - Relationship Goals
Ludology 294 - State of the Industry 2023
Ludology 293 - Color Me Fascinated
Ludology 292 - State of the Art
Ludology 291 - Curiouser and Curiouser
Ludology 290 There's A Game Designer For That!
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles